Skip to content

Ridmik Keyboard

Redesigning the keyboard millions of people type Bangla on.

Ridmik Keyboard is a Bangla and English keyboard for Android and iOS. As Senior Product Designer at Ridmik Labs, I led its redesign: research, flows, a new brand mark, onboarding, personalisation and a shared design system for both platforms.

In 2018 the keyboard was popular but dated: dark image-based keys, no way to learn a layout, and few ways to make it your own. The redesign made it lighter, easier to start with and more personal, without breaking the typing habits millions of people already had.

  • Product design
  • Android / iOS
  • Onboarding
  • Personalisation
  • Design system
My role
Senior Product Designer, leading the redesign
Company
Ridmik Labs · ridmik.com · Singapore
Period
2018 – 2023
Platforms
Android and iOS
Ridmik Keyboard case-study cover: the Bangla “র” keyboard mark on a dark gradient with store badges.
Published presentation / The next generation of Ridmik Keyboard

01Where it started

Popular, dated and losing people.

The keyboard already had a large audience. It also had the problems of a product that had grown fast.

The earlier Ridmik Keyboard store listing: the old logo, a 4.5 star rating from about 105,000 reviews, 10 million downloads, and screenshots of a dark keyboard.
Before / The earlier store listing and dark, image-based keyboard
People were leaving
A dated, unintuitive experience drove attrition. By 2018 the keyboard had about 10 million users.
Keys were images
Image-based keys made the app heavier and slower than it needed to be.
Little to personalise
People asked for themes and features that would make the keyboard their own.
No way to learn
There was no typing tutorial, even though Bangla has several layouts to choose from.

02My part & the team

Leading design, building with engineering.

I led design for the keyboard and worked closely with engineering on both platforms.

What I did

  • User research and synthesis: interviews, surveys, store-review analysis and usability feedback.
  • The redesign: user flows, wireframes, prototypes, UI design and interaction.
  • A new brand mark and a style guide that became a shared Android and iOS design system.
  • Specs, implementation review and iteration with developers after release.

What the team did

  • Engineering rebuilt and shipped the keyboard on Android and iOS.
  • Product and business owned priorities, pricing and monetisation.
  • Growth over these years came from the whole team and the product, not from design alone.

03The brief

A better first impression, and a mark that says Bangla.

The project board sums up the brief in a few lines.

A better first impression
Make the experience feel modern and delightful from the first screen.
A new brand identity
Replace the abstract icon with a mark that says “Bangla keyboard” at a glance.
Simpler, guided UX
Use animation and transitions to guide people through the experience, not to decorate it.

The new mark puts the Bangla letter “র” on a tag above a row of keys. It reads as a keyboard for Bangla at app-icon size, where the old abstract shape didn’t.

The old abstract green and yellow app icon with an arrow to the new icon: a white tag with the Bangla letter “র” above keyboard keys on green.
From the project overview / Old icon to the new keyboard mark

04Process

Research to interaction, in six stages.

Six stages, from listening to users to specifying interaction.

Ridmik Keyboard / Redesign process

  1. 01ResearchInterviews, surveys, store reviews, usability feedback
  2. 02User flowSetup, typing, learning and personalisation journeys
  3. 03WireframesStructure before visuals
  4. 04UI designThe redesigned screens
  5. 05Style guideShared tokens and components for both platforms
  6. 06InteractionMotion and transitions that guide
  • After releaseEngagement and store reviews fed the next iteration.

Stages taken from the project overview board.

05Learning to type

Teach by doing, and let experts skip.

Most people already know one way to type Bangla. The keyboard should help them with the others, without lectures.

The typing tutorial teaches by doing. It shows a Bangla word, highlights the next keys to press and offers hints when someone gets stuck. A Skip option is always there, because experienced typists shouldn’t be held back.

Explore brings the learning tools together: a Ridmik Key Map that explains case-sensitive and case-insensitive keys, and a Phonetic Tutorial for people moving to phonetic typing.

Typing tutorial screen: a Bangla word to type, the next keys highlighted in pink, a Hints control and a Skip option.
Detail / Typing tutorial with highlighted keys and hints
Explore screen with two cards: Ridmik Key Map and Phonetic Tutorial.
Detail / Explore: key map and phonetic tutorial

06A lighter keyboard

Draw the keys instead of picturing them.

The first change people wouldn’t see but would feel.

Moving from image-based keys to drawn keys made the keyboard lighter and faster to render, and it opened the door to themes: once keys are drawn, the colours behind and around them can change without new artwork for every key. No measured speed figure is claimed here.

07Personalisation

A store for themes, with a free way in.

Personalisation was the most requested change, so it got a home of its own.

Theme Store screen with a World Cup Themes section and theme cards showing discounted prices in taka.
Detail / Theme store with themed collections
Login screen inviting people to sign in with Google or Apple to access personalised keyboard settings.
Detail / Sign in to keep personal settings

Themes became a store: presets, people’s own custom themes, and seasonal collections such as World Cup themes. Some themes are paid, with discounts shown clearly, and some can be unlocked by watching ads, so there’s a free path to most of what people want.

Signing in with Google or Apple keeps personal settings and themes with the person, not with one phone.

Store pricing and unlock options are shown as designed; business decisions on pricing belonged to the product team.

08Android & iOS system

One style guide, two platforms.

The style guide stage became a design system shared by Android and iOS.

Both apps share the same foundations (type, colour, spacing and components) while following each platform’s conventions for navigation and controls. The same system later carried across Ridmik’s other products.

Project overview board listing the task, the new brand identity and the process: research, user flow, wireframes, UI design, style guide and interaction.
Published presentation / Project overview and process

09Design decisions

What defined the redesign.

Choices that defined the redesign.

D1

Draw the keys

A technical change with design consequences: a lighter app, and themes without per-key artwork.

D2

Teach by doing

A short, skippable tutorial on a real keyboard instead of a help page.

D3

A mark that reads at icon size

The new icon says “Bangla keyboard” at a glance, which the abstract one didn’t.

D4

A free path to personalisation

Paid themes sit next to ad-unlocked ones, so personalisation isn’t only for people who pay.

D5

Motion with a job

Transitions guide people through setup and learning; they’re not there to show off.

10Accessibility

Readable keys on every theme.

Targets I’d review the keyboard against today: WCAG 2.2 AA where it applies, plus Android and Apple accessibility guidance. APCA is a supplementary readability check.

Readable key labels
Bangla characters need enough size and contrast on every theme.
Comfortable targets
Key size and spacing that reduce mis-taps, especially for one-handed use.
Screen-reader labels
Keys and controls announced properly by TalkBack and VoiceOver.
Highlight plus shape
Tutorial hints use outline and position as well as colour.
Skippable guidance
Every tutorial step can be skipped, so it never blocks typing.
Calm motion
Transitions stay short and respect reduced-motion settings.

Review targets, not audit results. No formal conformance review is claimed for the 2018–2023 work.

11Outcome & scope

What changed, and who it belongs to.

10M → 165M

Ridmik Keyboard grew from about 10 million users in 2018 to 165 million during my time at Ridmik Labs, keeping an average rating around 4 stars across roughly 383,000 reviews. These are company and product milestones from the portfolio deck and store listings, and they belong to the whole team.

Ridmik Keyboard presentation with a hand holding a phone typing in a chat, beside a 4.2 star rating and 100M+ downloads badge.
Published presentation / Store figures as shown later
  • A redesigned keyboard experience on Android and iOS, from first run to personalisation.
  • A new brand mark for the app.
  • A typing tutorial and learning tools for Bangla layouts.
  • A shared design system, later carried across Ridmik’s other products.

No revenue figures are shown, and no individual metric is attributed to design alone.

Redesigning something millions of people use every day is mostly about what you don’t break. The best changes made the keyboard feel new while every typing habit still worked.

Next projectTicketCo